

There was also a weird piece of programming when in the open world mode of the game. Plus there are at least two instances where you need to use something from your collective inventory in free play because the game restricts you to that character. However, this was more of a problem when selecting the items in the collective inventory. Although in the free play area, the game does start you off with the characters needed to obtain everything in the level (like other LEGO games by Traveller’s Tales), though it still does give you the option to choose from the huge list of characters. Every time I would want to select a specific character, I would always have to bring up a menu and select. While going for 100%, I’ve noticed a few weird issues with the game. The game also has the addition of using various items (like fishing poles, trowels, and tinderboxes (mostly for Sam)) to interact with the environment. Though the added humor of a death scene with an “x” on the eyes might’ve been out of place for the scene to be taken seriously. Like other Traveller’s Tales LEGO adaptations, the game has a heavy emphasis on co-op as you play through each of the stories of the trilogy, as well as witnessing the LEGO charm you would expect here. This game is based on the film trilogy of the early 2000’s, made in the Traveller’s Tales LEGO style.
